Genre is a means of categorising different
texts and being able to place them in a particular group based on codes and
conventions as well as producer/audience relationships.
ANDREW GOODWIN
Found that music genres have their own music
video style and iconography. Goodwin recognised that most artists have a trend
of repeating certain actions within their music videos in order to establish
this as their ‘trademark’ action and therefore making their songs recognizable
due to it reoccurring often. He explains how music videos will generally stick
to typical conventions within the genre of the song. More often than not,
videos will display stereotypical characteristics that would be associated with
the style. For example, heavy rock will include some sort of stage performance
which could then intertextuality represent a type of film genre. So heavy rock
may have horror film references or style. These intertextual references to film
is quite common. However it is not just films, video can reference other music
video, games, artists etc.
Goodwin also identified that the female body
is often made to appeal as sexual especially in the very generic pop style. It
could also be male, as it is the general gestures made by the people such as
props or looking in the camera etc. This voyeurism is also seen as a selling
point within media.
There is a clear relationship between music
and visuals. e.g. either illustrative, amplifying, contradicting. The images
within the video will reflect the lyrics of the song.
The artist’s record label will also play a
big part in the music video and style. It is very common to see lots of close
ups of the artist who will have an occurring motif that runs throughout their
work, such as lady gaga who have many adventurous videos and looks. Andrew
Goodwin identified 5 key aspects of music videos that we (the audience) should
look out for which are:
Thought beats – seeing the sound. Narrative and performance.
The star image. Relation of visuals to a song. Technical aspects of music videos.
THOMAS SCHATZ
Suggested that genres will have a certain
cycle, in the sense that there are a number of stages that are more than likely
predictable.
STAGE 1 – INNOVATIVE – This is
when genres will experiment with the typical conventions within that style.
There may be merging of two existing genres which challenges the audience and
put forward some originality.
STAGE 2 – CLASSICAL – The
conventions within the genre are well established and the genre tends to be
more specific and stable. At this point, genre texts are likely to generate
pleasure through the reinforcement of predictable elements and the repetition
of popular structures.
STAGE 3 – PARODY – A genre
will play on the familiar conventions by drawing attention to specific features
and the things the audience will recognise as familiar across that style. They
are generally comedic and poke fun at certain aspects of which is fun for the
audience as they can acknowledge what is being made fun of.
STAGE 4 – DECONSTRUCTION -
Genre texts begin to challenge their generic elements by reformulating the
conventions breaking, ignoring or altering the shared understanding of genre.
The audience gains pleasure through the genre text’s ability to recognise and
to subvert its forms and meanings. This process may redirect the genre back to
the beginning of the cycle again.
How Audiences Use Genre
Certain genres can be deemed appropriate or
inappropriate for specific age groups, hence why music videos/films can be
rated, as certain genres will contain stereotypes of content that is only
acceptable for certain ages. Genres will generally follow patterns of
conventions of their genre allowing people to form an expectation of what could
be featured in the film, video etc. People may identify with a specific genre,
eg heavy metal fans may conform to a more punk sub-group.
How Producers Use Genre
Market their texts according to the genre
that it fits into as people take pleasure from that type of text. It allows
them to cut costs my conforming to standardise production. Follow or challenge
genre texts to make to finished product more interesting.
Genre could be referred to as a contract
between audience and producer as both parties can be clear on what to expect.
Steave Neal and Tom Ryall
Genre was a 3 part relationship between the
text, audience and producer and that these 3 elements are linked, often
referred to as Ryall’s Triangle.
Genre ... “Proposes a tripartite process
of systems of orientations, expectations and conventions that exist between
industry, text and subject (audience)” Steve Neale “The master image for
genre criticism is the triangle composed of artist/film/audience. Genre may be
defined as patterns/forms/styles/structures which transcend individual films
and which supervise both their construction by the filmmaker, and their reading
by an audience” Tom Ryall
Subgenres / Hybridgenres
Subgenre – develop in response to a text
that challenges the genre and can cross the traditional features of a genre.
They are genres within a genre that can make something more diverse, eg slasher
is a subgenre of horror.
Hybridgenre – the aim is
to frame a plot in a new, fresh way to keep people interested. They are
essentially a mash-up of genres, such as romantic horror.
Christopher Booker’s Seven Plots:
Overcoming The Monster – Hero sets
out to destroy great, threatening evil.
Rags To Riches – Hero is
suppressed, they slowly rise into mature figure with riches, kingdom, the
perfect mate.
The Quest – Hero learns of something great that
he desperately wants to find, and sets out to find it, often with companions.
Voyage And Return – Hero heads
off into a magic land with crazy rules, ultimately triumphs over the madness
and returns home far more mature than when he set out.
Comedy – Hero and Heroine are destined to
get together, but a dark force is preventing them from doing so; the story
conspires to make the dark force repent, and suddenly the Hero and Heroine are
free to get together. This is part of a cascade of effects that shows everyone
for who they really are, and allows two or more other relationships to
correctly form.
Tragedy – The flip side of the Overcoming
the Monster plot. Our protagonist character is the Villain, but we get to watch
him slowly spiral down into darkness before he’s finally defeated, freeing the
land from his evil influence.
Rebirth – As with the Tragedy plot, but our
protagonist manages to realize his error before it’s too late, and does a Heel
Face Turn to avoid inevitable defeat.
Genre is tremendously important when creating
something, as it will influence the text itself as well as the marketing style,
the age group and everything that follows. Categorising things through many
paradigms helps the audience understand it more.
Descriptive Approach
Comparing the aspects that make up something
is the easiest was to categorise what style it should belong to. This approach
relies heavily on the use of genre paradigms, or readily identifiable elements
such as costume, location, character archetypes, shot transitions, or plot
content. However, incorporating the concept of subgenres/hybrids means one
video can be categorised and belong to many styles at once. The more
stereotypical and obvious something has been created to fit a particular genre,
the more predictable, but easy to classify it is.
Functional Approach
The genre is perceived as “collective
expressions of contemporary life that strike a particularly resonant chord with
audiences”. The repetitions of patterns in a genre are the repetitions of
social questions that we need answers to, such as ‘what is the future’ (science
fiction). These questions are asked throughout generations.
This approach considers the function and
purpose of the genre to society and the lives of the audience, the functional
approach looks at what is being represented. Genre texts have certain aspects
which up hopes and promises to the audiences. They bring pleasure if they are
fulfilled. They films reflect questions / anxieties / problems / dreams of
society. If they are addressed they are satisfying.
Genre Evolvement
Genres will shift as time goes on, eg horror,
what scared people 100 years ago is different to what scares people today. In todays
society we are in the ‘postmodern horror’ stage. Moreover, certain genres
become more common with the development of new technology, as well as being
able to enhance and adapt genres.
Stability and Evolution
They will exist in one of two states if not
at the same time.
A State Of Stability – Where films
are being made that follow the same pattern.
A State Of Evolution – Where the
genre is changing, more often than not as a result of audience or industry
practices.
The Roland Barthes provide a distinction to
help show the difference between the types of please felt from the use of
familiar and unfamiliar elements.
Plaisir – Mundane, everyday pleasure i.e.
the parts of the genre text that we expect
Jouissance – More
challenging, intense pleasure i.e. the parts of a genre text that seem to step outside
of the normal generic expectation.
Genres and Myths
Genres will evolve from technology, audience,
new social concerns etc. Although, Jim Kites believes it is due to societies
need for genres texts just like people have relied on myths to shape culture.
Levi-Strauss worked on the idea of myths and
how they are more than just entertainment. It is essentially dealing with the
values in fictional forms of a myth so society can defuse potential tension as
a type of safety.
Therefore the role (or function) of a genre
text it to help societies make sense of their worlds. They teach us the same
universal values that we get from myths – what to be afraid of, how it is
acceptable to behave, the importance of being ‘good’, the need to find
partnership etc.
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