Saturday, 21 November 2015
Sunday, 15 November 2015
Ex Machina
Budget - $15 million
Box office/gross – £36 million
Filming – 15th July –
September 2013
Director: Alex Garland
Writer:
Alex Garland (28 Days Later)
Actors: Domhnall
Gleeson, Oscar Isaac, Alicia Vikander
Producer: Scott Rudin (executive)
Ex Machina was released in the United Kingdom
on 21 January 2015 through Universal Pictures. The film screened on 14 March
2015 at the South by Southwest festival prior to a theatrical release in the
United States on 10 April 2015 by A24 Films.
Ex Machina tells the story of a programmer
who is invited by his employer to administer the Turing test to an android with
artificial intelligence. Nathan has built a humanoid robot named Ava
with artificial intelligence. To program her behaviour, he harvested personal information
from billions of Bluebook users, using their search queries as indicators of
human thought, and hacked billions of cell phones for recordings of human
expressions and body language. He wants Caleb to administer the Turing test to
Ava, a test designed to measure an AI's ability to persuade the tester it is
human. Caleb points out that this is not a fair test, as he already knows Ava
is an AI; Nathan responds that Caleb must judge whether he can relate to Ava
despite knowing she is artificial.
6 weeks to film, but post production took 6 months, no
green screen.
Meanings:
Deus Ex Machina – “God from the machine"
1. (in ancient Greek and Roman drama) a god introduced
into a play to resolve the entanglements of the plot.
2. Any artificial or improbable device resolving the
difficulties of a plot.
Postmodernity:
Artificial Intelligence - ‘The
sad thing about artificial intelligence is that it lacks artifice and therefore
intelligence.’ – Jean Baudrillard. Ava’s suit/whole concept of film.
Uses Baudrillard’s idea of hyper
reality, simulacra, illusion of what is real.
Very small cast, all set in one
place/location that is very modern, colour scheme, chromes/monochrome and red.
Intertextuality, similarities between
Nathan (Oscar Isaac) and ‘Apocalypse now’ colonel walter e. Kurtz. Both
isolated themselves geographically and psychologically, both see themselves as
a kind of ‘God’. Blade Runner, testing consciousness, self aware AI, contrasts
aware of Ava’s AI and Unawareness of Rachael’s AI.
Protagonist is questioned, argued it
could be Caleb but it shifts throughout.
Asks questions beyond the basic questions about
AI, such as: Where does gender reside? Is gender something that’s in
consciousness or is it a physical thing? Or is it something that’s conferred on
you by other people?
Monday, 9 November 2015
Postmodernism Essay 1
Most would
suggest that society are currently in the postmodern era as we have
transitioned from the enlightenment period of modernism, despite this, no one
ever truly understands if we are in the postmodern era or not as such a concept
cannot be defined. Modernism is a style or movement within the arts that
departs from traditional forms. It is concerned with assigning value to things
such as art and using modern ideas to modify traditional beliefs. It takes a
more active role with regards to ‘me’, meaning that it focuses on one’s self.
On the contrary there is postmodernism, which literally means ‘after modernism’
as it was a reaction to hyper rationalism of the theory. There is no set
definition for it as it is just a social construct that is completely objective
with no absolute truth. It is a way of analysing frameworks or text and is an
epistemological issue, in other words, how do we understand what we understand,
as well as an ontological issue, which means what it means to be human.
However, the theory itself is very contradictory, as it is a theory of
everything that states it is a fallacy to have a theory of everything. Nothing is
ever fixed due to a constant collapse of metanarratives, it reacts against
earlier modernist principles, as by reintroducing traditional or classic
elements of style. This transition from modernism into the postmodernism shapes
a vast majority of what and how we perceive art, architecture and text today.
Postmodernity
is evident in many artistic creations from art, to films to music videos and
many more. The music video for ‘Knights of Cydonia’ by Muse (Joseph Kahn, 2006)
is an extremely postmodern video that is flooded with intertextual references,
irony, parody and consumerism, whilst also completely disregarding the need for
verisimilitude. The video is a cinematic, cattle punk western video with
narratives, characters and even credits, which purposely use clichéd western
fonts to constantly push the over stylised theme. In terms of postmodern
aspects, it is clear that the film directly intertextually references Star Wars
(George Lucas, 1977) with sci-fi bars, robots and lasers in deserts. As Star
Wars is so widely recognised, including the conglomerate is strategic because
most will understand the direct link to what the video is parodying, which is
entertaining for the viewer. Intertextuality is a very common feature of
postmodernity as it can either be a parody or pastiche of a particular genre or
art, the video can be explained as a parody rather than pastiche in the way it
includes its intertextual references. Jameson states that a parody has an
ulterior motive to mock its reference, whereas pastiche is a ‘blank parody’ it
is simply referring to something without the intent to mock it. A perfect
example of parody, evident in contemporary text, is Blink 182’s ‘All the Small
Things’ (Marcos Siega, 1999) as the video mocks artists such as N-sync and
Backstreet Boys, as well as videos from Brittney Spears and Christina Aguilera.
The material references created a flattening of effect, whilst focusing solely
on style over substance. Jameson would highlight that the use of parody is
contributing to a crisis in history, as this jumble of different styles no
longer links to historical content, which to himself is very negative. This
video parodies all of its references as the video itself is sarcastic, it mocks
stereotypical kung-fu films as the beginning shows the protagonist practising
generic moves, labelled ‘the circle of death’, moreover, the sarcastic big
fight scene is a hand kung-fu battle that defeats the protagonist in a humorous
way.
Additionally,
the juxtaposition between spaghetti western iconography and the futuristic
elements to the video, is very postmodern, as these merging of contrasting
styles would not be a thing of the past, but instead a more present day idea
and acceptable in today’s society. Furthermore, the video over sexualises the
only female character in the story, she is shown on a unicorn in a bikini and
this overtly sexual gender representation conforms to the hegemonic norms of
females being inferior. Although, it could be argued that the video actually
represents female empowerment, as the female then essentially saves the day and
the male protagonist, which in a sense, defies hegmonic norms that males are
the heroic ones. This concept is supported by Camille Paglia, who explores the
idea that women should be proud of themselves and portraying women as powerful
and sexy is a part of feminist empowerment. Throughout the video there is
blatant and ironic use of consumerism, the video revolves around Muse’s CD
being the saviour weapon, the exaggerated self-awareness is a key feature of
postmodernity as it is very ironic and obvious, although, it also plays off the
modernism idea that texts take a large role in the association of ‘me’. Consumerism
and self-referential is a concept that Baudrillard heavily developed, he
explains that one way an object can obtain value is with the symbolic value,
which Muse’s video does as it assigns value to an object (the object being the
CD) in relation to another subject (selling the CD/saving the day).
It is
important, however, to look at older examples to truly see how this transition
came to be. Films like Pulp Fiction (Quentin Tarantino, 1994) are perfect
examples of strong postmodernism, whilst this only came out in the mid 1990s it
highlights the evolution of art into postmodernism. The lack of metanarratives
in the film, such as when Vincent and Jules discuss hamburgers with the same
tone and seriousness as killing people, supports the declining Meta narratives
over time that Lyotard explains are an essential feature of modernity.
Moreover, the film fractures time as the scenes are not shot chronologically,
yet everything is explained at the end of the film. Hyper reality is a concept
that Baurdillard developed, and it is somewhat present in this film and its
fracturing of time. It is the idea that reality is replaced by the simulacra,
meaning something has lost its relation to reality and becomes nothing more
than a simulation, and the division between reality and simulation collapses.
This idea is particularly evident in the Matrix Trilogy (Lana/Andy Wachowski,
1999) (particularly the first one), as what is reality and what is the
simulated machines starts to blur and the illusion becomes our reality.
Overall, the
transition from modernism to postmodernism has been quite significant and most
prominent in types of art. Society has shifted from a more traditional set of
beliefs revolving around the self, to a more abstract epistemology, that aims
to analysis more unconventional frameworks. It is difficult to predict how
music videos can become more postmodern in the future, as many argue society is
at the peak of postmodernity, however, I would suggest that videos will only
get more postmodern. By this I mean that they will evolve to defy even more
hegemonic norms, the boundary between what is acceptable and what is not will
become even more blurred. I further argue that postmodernity is everywhere and that
music videos will continue to be advertisements from helping audiences
understand artist through simulacra.
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